Senior Software Engineer, Eye Tracking Core
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Google

Google
Senior Software Engineer, Eye Tracking Core
174,000–253,000 / Year
Location
San Jose, CA, USA
Experience
Senior
Posted
Jul 18, 2026
Apply by
August 17, 2026
Applicants
0
Early applicantEasy applyFull-timeWork from Office
Job Description
Minimum qualifications: Bachelor’s degree or equivalent practical experience. 5 years of experience with software development in one or more programming languages. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. Experience with computer vision, imaging, or augmented reality platforms. Preferred qualifications: Master's degree or PhD in Computer Science, or a related technical field. 5 years of experience with data structures and algorithms. 2 years of experience with eye tracking technology on XR devices. 1 year of experience in a technical leadership role. Familiarity with camera sensor pipelines and data flow on Android-based devices. Familiarity with Python and Java.
About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. The Google Android XR Team’s mission is to give people superhuman abilities by making information instantly and intuitively accessible. We're focused on making immersive computing accessible to billions of people through mobile immersive XR devices. The XR Perception team develops exceptional sensing algorithms to understand the real-world scene within an AR/VR context, optimized for compute-constrained devices. The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world. Individual pay is determined by factors including job-related skills, experience, and relevant education or training. US: $174000 - $253000 (USD) + 15% bonus target + equity + benefits Learn more about benefits at Google.
Responsibilities Write robust, reliable, efficient, and testable software designed to run on compute-constrained android devices running perception pipelines at high frame rate and bandwidth. Communicate, design, and implement decisions effectively through architecture/design documents and code. Work collaboratively with other engineering teams to optimize performance and usability for use cases that leverage ML perception models on a novel platform. Review code developed by other developers and provide feedback to ensure best practices. Contribute to the overall efficiency and productivity of the engineering team through code, process enhancements, and software development workflow improvements.
Key Responsibilities
- Write robust, reliable, efficient, and testable software for compute-constrained Android devices.
- Design and implement perception pipelines at high frame rate and bandwidth.
- Communicate and implement architectural decisions through design documents and code.
- Collaborate with engineering teams to optimize performance and usability for ML perception models.
- Review code from other developers and provide feedback to ensure best practices.
- Contribute to engineering team efficiency through process enhancements and workflow improvements.
Requirements
- Bachelor’s degree or equivalent practical experience
Skills Required
Software developmentComputer visionImagingAugmented reality platformsSoftware design and architectureCommunicationCollaborationLeadershipData structures and algorithmsEye tracking technology on XR devicesCamera sensor pipelinesData flow on Android-based devicesPythonJavaTechnical leadership
Benefits
- 15% bonus target
- Equity
- Benefits
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